{"id":54584,"date":"2020-07-06T21:20:00","date_gmt":"2020-07-06T20:20:00","guid":{"rendered":"http:\/\/play.co.rs\/?p=54584"},"modified":"2020-08-09T21:32:36","modified_gmt":"2020-08-09T20:32:36","slug":"review-xenoblade-chronicles-definitive-editionswitch","status":"publish","type":"post","link":"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/","title":{"rendered":"REVIEW: Xenoblade Chronicles Definitive Edition(Switch)"},"content":{"rendered":"

Pre svega, postojala su dva titana, Bionis i Mechonis. Od svog nastajanja, ova dva titana su bila u konstantnom ratu i legenda ka\u017ee da su zadali me\u0111usobno smrtonosne udarce i tako ostali zauvek nepomi\u010dni i mrtvi. Vreme je prolazilo i \u017eivot je po\u010deo da se stvara na njihovim mrtvim telima i time su nastale civilizacije sa Bionisa, me\u0111u njima i ljudi (Homs) i ma\u0161inska rasa Mechon sa Mechonisa. Rat je bio neminovan i ova ma\u0161inska rasa je konstantno ratovala sa \u017eiteljima Bionisa. U poslednjem ratu, hrabri general i vo\u0111a Dunban je predvodio poslednji napad kako bi odbranili sebe i svoju civilizaciju. Samo on je mogao da kontroli\u0161e misteriozni ma\u010d Monado koji je jedini mogao da u\u010dini neku bitniju \u0161tetu Mechonima. Uspeli su da se odbrane ali je Dunban ostao bez ose\u0107aja u svojoj ruci jer kori\u0161\u0107enje Monado ma\u010da ima svoje posledice. Godinu dana kasnije, Dunban se odmara u svojoj Koloniji 9 sa prijateljima dok mladi nau\u010dnik, Shulk, istra\u017euje tajne Monadoa. Odmor nije dugo trajao i Mechoni napadaju Koloniju 9 iznenada. Dunban ne mo\u017ee da koristi vi\u0161e Monado i znatno je povre\u0111en, Shulk je jedini koji poku\u0161a i uspe. Posle odre\u0111enih doga\u0111aja tokom napada, Shulk, njegov najbolji prijatelj Reyn kre\u0107u u osvetu i tra\u017ee Mechona odgovornog za ovaj napad.<\/p>\n

Ovo je samo generalizovani sinopsis uvoda u pri\u010du ove fenomenalne japanske avanture. Ljudi koji su igrali ovu igru na Nintendo Wii primeti\u0107e da sam izostavio bitne detalje iz ovog uvoda jer pri\u010da ima mnogo obrta i neo\u010dekivanih scena ve\u0107 u uvodnoj sekvenci da je \u0161teta da ih ispri\u010dam sad. Igra je prepuna Game of Thrones momenata i to mi se jako dopalo. Shulk, glavni lik, i ostatak njegove dru\u017eine su puni duha i osobina tako da ni jedan lik koga sretnete ili koji vam bude u grupe ne\u0107e biti dosadan ili dvodimenzionalan. To je ono \u0161to volim u japanskim igrama, \u0161to se \u010desto likovi razvijaju dalje od onoga \u0161to inicijalno upoznamo ili o\u010dekujemo, a u Xenoblade Chronicles se to ba\u0161 nagla\u0161ava. Ovo podr\u017eava i sistem Heart-to-Heart gde razvijate odnose izme\u0111u \u010dlanova grupe a i raznih NPC \u0161to vam donosi dodatne pomo\u0107i tokom avanture.<\/p>\n

Mislim da sam krenuo da pri\u010dam na sve strane, jer ako niste do sad ve\u0107 primetili, Xenoblade mi se ba\u0161 dopada. Hajde onda da nastavimo sa malo vi\u0161e strukture.<\/p>\n

\"\"<\/a><\/p>\n

U su\u0161tini, Xenoblade je kasi\u010dan JRPG sa nekim elementima koji su atipi\u010dni za ovaj \u017eanr. Melodrama? Check. Mno\u0161tvo \u0161arenolikih likova? Check. Prekomplikovana pri\u010da koja na kraju zapravo ima smisla? Check. \u010cudne frizure? Check. Potezne bitke? Che…umm kao..? (what, nisu valjda nagazne? prim.ur.) U svakom momentu igrate sa tri aktivna \u010dlana ekipe. Ono \u0161to izdvaja ovu igru je da nemate preteranu kontrolu nad ostalim i kontroli\u0161ete vo\u0111u tima. Taj vo\u0111a mo\u017ee da bude bilo ko iz grupe, ali ja sam se uglavnom dr\u017eao Shulka dobrim delom igre. Combat je polu potezni, mo\u017eda to i nije najbolji opis, ali dosta podse\u0107a na KOTOR bitke. Kad u\u0111ete u borbu, svi \u010dlanovi udaraju automatskim napadima i pored njih imate izbor od 8+1 sposobnosti koje mo\u017eete da iskoristite (sa svojim cooldown efektima). Po\u0161to vi kontroli\u0161ete samo jednog lika tokom bitke, imate izbor od maksimum osam magija\/sposobnosti (Arts) koje mo\u017eete da izaberete pre bitke. Svaku sposobnost mo\u017eete da unapre\u0111ujete do odre\u0111enog nivoa sa poenima koje dobjate tokom igranja, a kasnije kupujete od prodavaca knjige koje vam dozvoljavaju da ih unapredite dalje. Va\u0161i \u010dlanovi grupa tako\u0111e imaju istu koli\u010dinu razli\u010ditih Artova koje AI kontroli\u0161e tokom bitke. Ovde combat pokazuje svoju najve\u0107u manu. Debuff i Buff su vrlo bitne stavke tokom borbi i razli\u010diti Debuff se stakuju i proizvode nove statuse. Break prelazi u daze koji prelazi u stun ako se nadove\u017eu posebne magije jedna na drugu. Na primer, Shulk udari Break i sad ja o\u010dekujem da \u0107e Reyn da iskoristi magiju koja \u0107e se nadovezati na Break, ali ja nikako ne mogu da znam da li \u0107e on to uraditi ili ne (\u010desto ne) i da li mu je taj Art na cooldown ili ne. Da bi se prevazi\u0161ao ovaj problem, igra imam Chain Attack sistem. Ako se dobro pozicionirate tokom bitke i napravite trougao izme\u0111u vas tri i neprijatelja, mo\u017eete da aktivirate Chain Attack. Ovo vam dozvoljava da koristite po jedan Art od svakog \u010dlana tima i to je jedini trenutak gde vi imate kontrolu nad ostatkom grupe. Ovde pravite komboe koji dodaju Buffove i Debuffove. Chain Attack ima svoju skalu koja se puni tokom bitke, tako da ne\u0107ete uvek mo\u0107i da koristite. Ovde tako\u0111e ulazi i Heart-to-Heart mehanika koju sam ve\u0107 spomenuo. Ako su dobri odnosi izme\u0111u \u010dlanova grupe, na kraju Chain napada igra \u0107e vam ubaciti QuickTime momenat gde, ako ste brzi, mo\u017eete da okinete jo\u0161 napada u zavisnosti od odnosa izme\u0111u \u010dlanova.Ovi odnosi su vrlo bitni tokom igre i treba ih graditi. Svi \u010dlanovi tima dobijaju ne\u0161to jedni od drugih, pa \u010dak i talente koje jedan \u010dlan ima mo\u017ee potencijalno da se prenese na drugog. Tako\u0111e, mo\u017eete da darujete poklone i tako da dodatno gradite odnose. Ovi odnosi su isto bitni tokom craftinga jer \u0107e od toga zavisiti koliko i koje vrednosti na primer gemova mo\u017eete da napravite.<\/p>\n

\"\"<\/a><\/p>\n

Shulk je poseban jer on kontroli\u0161e Monado i ima dodatni set napada koji su vezani samo za ovaj ma\u010d. Mo\u017ee da dodatno udari protivni\u010dke Mechone, mo\u017ee da bafuje svoje \u010dlanove grupe da oni mogu da \u010dine \u0161tetu Mechonima (obi\u010dna oru\u017eja ih ne \u0161tete mnogo), mo\u017ee da baci \u0161tit na nekog \u010dlana itd. Jo\u0161 jedna vrlo interesantna mehanika koja je vezana za Monado je pronicanje budu\u0107nosti. Ako se borite protiv nekog ja\u010deg neprijatelja, u nekim momentima bitka \u0107e se zaustaviti i bi\u0107e vam prikazano koji je slede\u0107i napad protivnika, na koga \u0107e da udari i koliko \u0107e mu \u0161tete naneti. Posle ove vizije, pali se tajmer koji vam daje vreme da otr\u010dite do \u010dlana koji \u0107e biti napadnut i da ga upozorite. Onda imate kratki prozor da iskoristite neku magiju koja bi pomogla tom \u010dlanu ili da pobegnete. Aggro je jako bitan element u ovoj igri tako da sam ja uvek i\u0161ao sa svetim trojstvom: Tenk, healer, DPS. Generalno igra dosta podse\u0107a na MMO, ali o tome \u0107emo vi\u0161e pri\u010dati kad do\u0111emo do dizajna i samog sveta.<\/p>\n

Igra vas konstantno nagra\u0111uje opremom tako da \u0107ete ih \u010desto menjati. Svi znamo da postoji onaj \u010duveni efekat gde bolja oprema je ru\u017enija i ne sla\u017ee se sa ostatkom, ali mo\u017eete vrlo lako da promenite izgled jer svaki deo opreme koji sakupite upada u garderobu (mnogo volim ovaj feature). Odevne delove, u zavisnosti od te\u017eine, mo\u017ee da nosi bilo ko od \u010dlanova ekipe, ali su oru\u017eja vezana individualno. Reyn \u0107e koristiti kombo ma\u010d \u0161tit (u Xenoblade stilu), Shulk \u0107e uvek nositi Monado, Dunban poseban tip ma\u010da itd. Ovo je ok, jer svako ima svoju ulogu u timu i oru\u017eja ih defini\u0161u, ali ni\u0161ta vas ne spre\u010dava da svi budu u kupa\u0107im ga\u0107ama i da imaju sjajne statistike.<\/p>\n

\"\"<\/a><\/p>\n

Svet ima generalno odli\u010dnu ideju, ali lo\u0161iju realizaciju. Poenta je da svi \u017eive na ovim titanima koji su humanoidnog oblika, pa svaka kolonija, svaki grad se nalaze na nekom delu tela. Na\u0161i heroji kroz avanturu putuju od cevanice do glave i svaka zona ima ne\u0161to karakteristi\u010dno za taj deo tela. Na primer, u plu\u0107ima Bionisa vidimo floru koja izgleda kao bronhije kod \u010doveka i leluja se na blagom povetarcu u ogromnoj pe\u0107ini. Zvani\u010dno, titani su mrtvi, ali igra vas konstantno malo tizuje sitnim detaljima da mo\u017eda zapravo i nisu. Putovanje od jednog dela tela do drugog je druga pri\u010da. Zone su relativno velike, ali su poprili\u010dno prazne. Da, mo\u017eete da vidite prelepe viste i prelep dizajn kako otvorenih tako zatvorenih segmenata, ali generalno sem mobova koji vas napadaju i predmeta koje skupljate usput nemate \u0161ta da radite. Svaka zona ima neki centralni hub gde se nalaze NPC koji vam daju sporedne questove a ima ih mnogo, mo\u017eda \u010dak i previ\u0161e. Questovi se uglavnom ponavljaju u MMO stilu: idi tamo ubi x vukova, skupi x cve\u0107a itd. Jedina prednost ovih sporednih questova je to \u0161to naj\u010de\u0161\u0107e ne morate da se vra\u0107ate da \u201epredate\u201c quest nego se on automatski zavr\u0161i kad ispunite sve uslove. Kasnije tokom igre (znatno kasnije) zone po\u010dinju da imaju vi\u0161e smisla i vi\u0161e stvari da radite, ali se svakako svodi na ogromnu koli\u010dinu sporednih questova. Sa druge strane, ovo je JRPG i ve\u0107ina njih zahteva neki grind kako biste mogli da se suo\u010dite sa nekim bosom ili nekim te\u017eim mobovima. Ovi sporedni questovi su zamenili obi\u010dan grind u tom smislu da vam daju neku nagradu i svrhu grindanja a ne samo da se vrtite u krug i \u010dekate respawn nekih mobova.<\/p>\n

\"\"<\/a><\/p>\n

Postoji jo\u0161 gomila stvari koje nisam spomenuo (smena dana i no\u0107i, Skill i Skill linkovi, Ether, kraftovanje gemova…) ali bih kucao satima da sve objasnim. To je jo\u0161 jedna mana igre jer vam u kratkom vremenskom periodu ubaci brdo mehanika i brdo magija a onda naglo uspori. Nisam siguran za\u0161to su se \u017eurili da ve\u0107inu mehanika ubace ve\u0107 na po\u010detku igre, ali sam siguran da nisam koristio svoj pun potencijal do sredine ili pred kraj igre gde sam nau\u010dio da balansiram bafove i debafove, da balansiram chain napade i da znam koji Artovi su mi bitni a koji ne.<\/p>\n

Xenoblade Chronicles Definitive Edition je svakako odli\u010dan remaster. Igra radi jako lepo dokovana i u handheld modu i stvarno mi je pru\u017eila sate i sate zabave. Jedna od najboljih JRPG sa Wii je napokon do\u0161la na Switch i to u unapre\u0111enom izdanju i ja moram da preporu\u010dim svim fanovima RPG da probaju ovaj naslov. Ne\u0107ete ostati razo\u010darani.<\/p>\n","protected":false},"excerpt":{"rendered":"

Pre svega, postojala su dva titana, Bionis i Mechonis. Od svog nastajanja, ova dva titana su bila u konstantnom ratu i legenda ka\u017ee da su zadali me\u0111usobno smrtonosne udarce i tako ostali zauvek nepomi\u010dni i mrtvi. Vreme je prolazilo i \u017eivot je po\u010deo da se stvara na njihovim mrtvim telima i time su nastale civilizacije […]<\/p>\n","protected":false},"author":24,"featured_media":54585,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[2723,9,7],"tags":[12407,2565,97,96,2872,11802],"class_list":["post-54584","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-nintendoswitch","category-opisi","category-opisi-igara","tag-monolith-studio","tag-nintendo-switch","tag-recenzija","tag-review","tag-switch","tag-xenoblade-chronicles-definitive-edition"],"wppr_data":{"cwp_meta_box_check":"Yes","cwp_rev_product_name":"Xenoblade Chronicles Definitive Edition","_wppr_review_template":"default","cwp_rev_product_image":"http:\/\/play.co.rs\/wp-content\/uploads\/2020\/08\/xenoblade-chronicles-definitive-edition-small.jpg","cwp_image_link":"image","wppr_links":[],"cwp_rev_price":"","wppr_pros":[" Sjajan remaster kome je mesto na Switchu"," Duboka pri\u010da sa mnogo obrta "," Zanimljiv ali ograni\u010davaju\u0107i borbeni sistem"],"wppr_cons":[" Prelepe ali prazne lokacije"," Sporedni questovi nisu zanimljivi"],"wppr_rating":"90.00","wppr_options":{"1":{"name":"9","value":"90"}},"wppr_review_type":"Product","wppr_review_custom_fields":[]},"jetpack_publicize_connections":[],"yoast_head":"\nREVIEW: Xenoblade Chronicles Definitive Edition(Switch) - PLAY!<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"REVIEW: Xenoblade Chronicles Definitive Edition(Switch) - PLAY!\" \/>\n<meta property=\"og:description\" content=\"Pre svega, postojala su dva titana, Bionis i Mechonis. Od svog nastajanja, ova dva titana su bila u konstantnom ratu i legenda ka\u017ee da su zadali me\u0111usobno smrtonosne udarce i tako ostali zauvek nepomi\u010dni i mrtvi. Vreme je prolazilo i \u017eivot je po\u010deo da se stvara na njihovim mrtvim telima i time su nastale civilizacije […]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/\" \/>\n<meta property=\"og:site_name\" content=\"PLAY!\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/PlayZine\/\" \/>\n<meta property=\"article:published_time\" content=\"2020-07-06T20:20:00+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2020-08-09T20:32:36+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/i0.wp.com\/play.co.rs\/wp-content\/uploads\/2020\/08\/XenobladeChroniclesDefinitiveEdition.jpg?fit=1600%2C800&ssl=1\" \/>\n\t<meta property=\"og:image:width\" content=\"1600\" \/>\n\t<meta property=\"og:image:height\" content=\"800\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Milan\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Milan\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"9 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/#article\",\"isPartOf\":{\"@id\":\"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/\"},\"author\":{\"name\":\"Milan\",\"@id\":\"https:\/\/play.co.rs\/#\/schema\/person\/3cf361abadb2cc1bdbf96b07c02f9fb4\"},\"headline\":\"REVIEW: Xenoblade Chronicles Definitive Edition(Switch)\",\"datePublished\":\"2020-07-06T20:20:00+00:00\",\"dateModified\":\"2020-08-09T20:32:36+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/\"},\"wordCount\":1734,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/play.co.rs\/#organization\"},\"image\":{\"@id\":\"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/#primaryimage\"},\"thumbnailUrl\":\"https:\/\/i0.wp.com\/play.co.rs\/wp-content\/uploads\/2020\/08\/XenobladeChroniclesDefinitiveEdition.jpg?fit=1600%2C800&ssl=1\",\"keywords\":[\"Monolith Studio\",\"Nintendo Switch\",\"recenzija\",\"Review\",\"Switch\",\"Xenoblade Chronicles Definitive Edition\"],\"articleSection\":[\"Nintendo Switch\",\"Opisi\",\"Opisi igara\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/\",\"url\":\"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/\",\"name\":\"REVIEW: Xenoblade Chronicles Definitive Edition(Switch) - PLAY!\",\"isPartOf\":{\"@id\":\"https:\/\/play.co.rs\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/#primaryimage\"},\"image\":{\"@id\":\"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/#primaryimage\"},\"thumbnailUrl\":\"https:\/\/i0.wp.com\/play.co.rs\/wp-content\/uploads\/2020\/08\/XenobladeChroniclesDefinitiveEdition.jpg?fit=1600%2C800&ssl=1\",\"datePublished\":\"2020-07-06T20:20:00+00:00\",\"dateModified\":\"2020-08-09T20:32:36+00:00\",\"breadcrumb\":{\"@id\":\"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/#primaryimage\",\"url\":\"https:\/\/i0.wp.com\/play.co.rs\/wp-content\/uploads\/2020\/08\/XenobladeChroniclesDefinitiveEdition.jpg?fit=1600%2C800&ssl=1\",\"contentUrl\":\"https:\/\/i0.wp.com\/play.co.rs\/wp-content\/uploads\/2020\/08\/XenobladeChroniclesDefinitiveEdition.jpg?fit=1600%2C800&ssl=1\",\"width\":1600,\"height\":800},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/play.co.rs\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"REVIEW: Xenoblade Chronicles Definitive Edition(Switch)\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/play.co.rs\/#website\",\"url\":\"https:\/\/play.co.rs\/\",\"name\":\"PLAY!Zine\",\"description\":\"Sve o video igrama!\",\"publisher\":{\"@id\":\"https:\/\/play.co.rs\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/play.co.rs\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Organization\",\"@id\":\"https:\/\/play.co.rs\/#organization\",\"name\":\"Play!Zine\",\"url\":\"https:\/\/play.co.rs\/\",\"logo\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/play.co.rs\/#\/schema\/logo\/image\/\",\"url\":\"https:\/\/i2.wp.com\/play.co.rs\/wp-content\/uploads\/2016\/05\/logo-copy.jpg?fit=842%2C595&ssl=1\",\"contentUrl\":\"https:\/\/i2.wp.com\/play.co.rs\/wp-content\/uploads\/2016\/05\/logo-copy.jpg?fit=842%2C595&ssl=1\",\"width\":842,\"height\":595,\"caption\":\"Play!Zine\"},\"image\":{\"@id\":\"https:\/\/play.co.rs\/#\/schema\/logo\/image\/\"},\"sameAs\":[\"https:\/\/www.facebook.com\/PlayZine\/\",\"https:\/\/www.instagram.com\/play_zine\/\",\"https:\/\/www.youtube.com\/channel\/UC1g5EZDkRCuap42GAOIzbDw\"]},{\"@type\":\"Person\",\"@id\":\"https:\/\/play.co.rs\/#\/schema\/person\/3cf361abadb2cc1bdbf96b07c02f9fb4\",\"name\":\"Milan\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/play.co.rs\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/secure.gravatar.com\/avatar\/b50ead266c21593e40eb36af50e0fabe?s=96&d=mm&r=g\",\"contentUrl\":\"https:\/\/secure.gravatar.com\/avatar\/b50ead266c21593e40eb36af50e0fabe?s=96&d=mm&r=g\",\"caption\":\"Milan\"},\"description\":\"Gejming entuzijasta, editor-in-chief Play! sajta i \u010dasopisa. 6+ godina iskustva u gejming industriji\",\"url\":\"https:\/\/play.co.rs\/author\/milanjankovic\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"REVIEW: Xenoblade Chronicles Definitive Edition(Switch) - PLAY!","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/","og_locale":"en_US","og_type":"article","og_title":"REVIEW: Xenoblade Chronicles Definitive Edition(Switch) - PLAY!","og_description":"Pre svega, postojala su dva titana, Bionis i Mechonis. Od svog nastajanja, ova dva titana su bila u konstantnom ratu i legenda ka\u017ee da su zadali me\u0111usobno smrtonosne udarce i tako ostali zauvek nepomi\u010dni i mrtvi. Vreme je prolazilo i \u017eivot je po\u010deo da se stvara na njihovim mrtvim telima i time su nastale civilizacije […]","og_url":"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/","og_site_name":"PLAY!","article_publisher":"https:\/\/www.facebook.com\/PlayZine\/","article_published_time":"2020-07-06T20:20:00+00:00","article_modified_time":"2020-08-09T20:32:36+00:00","og_image":[{"width":1600,"height":800,"url":"https:\/\/i0.wp.com\/play.co.rs\/wp-content\/uploads\/2020\/08\/XenobladeChroniclesDefinitiveEdition.jpg?fit=1600%2C800&ssl=1","type":"image\/jpeg"}],"author":"Milan","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Milan","Est. reading time":"9 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/#article","isPartOf":{"@id":"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/"},"author":{"name":"Milan","@id":"https:\/\/play.co.rs\/#\/schema\/person\/3cf361abadb2cc1bdbf96b07c02f9fb4"},"headline":"REVIEW: Xenoblade Chronicles Definitive Edition(Switch)","datePublished":"2020-07-06T20:20:00+00:00","dateModified":"2020-08-09T20:32:36+00:00","mainEntityOfPage":{"@id":"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/"},"wordCount":1734,"commentCount":0,"publisher":{"@id":"https:\/\/play.co.rs\/#organization"},"image":{"@id":"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/#primaryimage"},"thumbnailUrl":"https:\/\/i0.wp.com\/play.co.rs\/wp-content\/uploads\/2020\/08\/XenobladeChroniclesDefinitiveEdition.jpg?fit=1600%2C800&ssl=1","keywords":["Monolith Studio","Nintendo Switch","recenzija","Review","Switch","Xenoblade Chronicles Definitive Edition"],"articleSection":["Nintendo Switch","Opisi","Opisi igara"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/","url":"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/","name":"REVIEW: Xenoblade Chronicles Definitive Edition(Switch) - PLAY!","isPartOf":{"@id":"https:\/\/play.co.rs\/#website"},"primaryImageOfPage":{"@id":"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/#primaryimage"},"image":{"@id":"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/#primaryimage"},"thumbnailUrl":"https:\/\/i0.wp.com\/play.co.rs\/wp-content\/uploads\/2020\/08\/XenobladeChroniclesDefinitiveEdition.jpg?fit=1600%2C800&ssl=1","datePublished":"2020-07-06T20:20:00+00:00","dateModified":"2020-08-09T20:32:36+00:00","breadcrumb":{"@id":"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/#primaryimage","url":"https:\/\/i0.wp.com\/play.co.rs\/wp-content\/uploads\/2020\/08\/XenobladeChroniclesDefinitiveEdition.jpg?fit=1600%2C800&ssl=1","contentUrl":"https:\/\/i0.wp.com\/play.co.rs\/wp-content\/uploads\/2020\/08\/XenobladeChroniclesDefinitiveEdition.jpg?fit=1600%2C800&ssl=1","width":1600,"height":800},{"@type":"BreadcrumbList","@id":"https:\/\/play.co.rs\/2020\/07\/06\/review-xenoblade-chronicles-definitive-editionswitch\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/play.co.rs\/"},{"@type":"ListItem","position":2,"name":"REVIEW: Xenoblade Chronicles Definitive Edition(Switch)"}]},{"@type":"WebSite","@id":"https:\/\/play.co.rs\/#website","url":"https:\/\/play.co.rs\/","name":"PLAY!Zine","description":"Sve o video igrama!","publisher":{"@id":"https:\/\/play.co.rs\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/play.co.rs\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Organization","@id":"https:\/\/play.co.rs\/#organization","name":"Play!Zine","url":"https:\/\/play.co.rs\/","logo":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/play.co.rs\/#\/schema\/logo\/image\/","url":"https:\/\/i2.wp.com\/play.co.rs\/wp-content\/uploads\/2016\/05\/logo-copy.jpg?fit=842%2C595&ssl=1","contentUrl":"https:\/\/i2.wp.com\/play.co.rs\/wp-content\/uploads\/2016\/05\/logo-copy.jpg?fit=842%2C595&ssl=1","width":842,"height":595,"caption":"Play!Zine"},"image":{"@id":"https:\/\/play.co.rs\/#\/schema\/logo\/image\/"},"sameAs":["https:\/\/www.facebook.com\/PlayZine\/","https:\/\/www.instagram.com\/play_zine\/","https:\/\/www.youtube.com\/channel\/UC1g5EZDkRCuap42GAOIzbDw"]},{"@type":"Person","@id":"https:\/\/play.co.rs\/#\/schema\/person\/3cf361abadb2cc1bdbf96b07c02f9fb4","name":"Milan","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/play.co.rs\/#\/schema\/person\/image\/","url":"https:\/\/secure.gravatar.com\/avatar\/b50ead266c21593e40eb36af50e0fabe?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/b50ead266c21593e40eb36af50e0fabe?s=96&d=mm&r=g","caption":"Milan"},"description":"Gejming entuzijasta, editor-in-chief Play! sajta i \u010dasopisa. 6+ godina iskustva u gejming industriji","url":"https:\/\/play.co.rs\/author\/milanjankovic\/"}]}},"jetpack_sharing_enabled":true,"featured_image_src":"https:\/\/i0.wp.com\/play.co.rs\/wp-content\/uploads\/2020\/08\/XenobladeChroniclesDefinitiveEdition.jpg?resize=600%2C400&ssl=1","featured_image_src_square":"https:\/\/i0.wp.com\/play.co.rs\/wp-content\/uploads\/2020\/08\/XenobladeChroniclesDefinitiveEdition.jpg?resize=600%2C600&ssl=1","author_info":{"display_name":"Milan","author_link":"https:\/\/play.co.rs\/author\/milanjankovic\/"},"jetpack_featured_media_url":"https:\/\/i0.wp.com\/play.co.rs\/wp-content\/uploads\/2020\/08\/XenobladeChroniclesDefinitiveEdition.jpg?fit=1600%2C800&ssl=1","jetpack-related-posts":[],"amp_enabled":true,"_links":{"self":[{"href":"https:\/\/play.co.rs\/wp-json\/wp\/v2\/posts\/54584","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/play.co.rs\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/play.co.rs\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/play.co.rs\/wp-json\/wp\/v2\/users\/24"}],"replies":[{"embeddable":true,"href":"https:\/\/play.co.rs\/wp-json\/wp\/v2\/comments?post=54584"}],"version-history":[{"count":0,"href":"https:\/\/play.co.rs\/wp-json\/wp\/v2\/posts\/54584\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/play.co.rs\/wp-json\/wp\/v2\/media\/54585"}],"wp:attachment":[{"href":"https:\/\/play.co.rs\/wp-json\/wp\/v2\/media?parent=54584"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/play.co.rs\/wp-json\/wp\/v2\/categories?post=54584"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/play.co.rs\/wp-json\/wp\/v2\/tags?post=54584"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}